![]() We have some later features we want to use but the multi-class “kicks in” at as early as 2nd level with just one level in each class. You can treat either as your primary class or secondary class with good results either way. This isn’t a situation where we’re going to be aiming for one specific combination, rather the build works off the bat and builds up with more features as you progress. ![]() What Level Does a Bard/Paladin “Kick In”? Level 20th features are rarely reached anyway though, so it likely won't cost you in the long run. From the bard’s side their key feature bardic performance only scales with bard levels, not character levels, that means our bardic inspirations are going to use a much lower die than a full bard of the same level.Īnd as with all multiclassed characters, you're forgoing later single-class character features like the 20th level capstones and 9th level spells for each class by mixing them together even if it's only a level dip. But if we plan on mostly smiting with those spell slots anyway, it’s less of an issue. With most of our builds you'll be waiting all the way until tier three before you can cast 4th level spells or 5th level spells. So, if this build can do everything, why doesn’t everybody do it? Well, the mighty paladin is already a partial caster with slower than normal spell progression, which means any multi-classing is going to slow us down considerably with our paladin spellcasting. DND Paladin levels make up for the deficiencies in melee combat for bards, especially since you can add smites to your melee weapon strikes, and the bard levels grant spell slots and far more options in combat for paladins. The combination works with either bard or paladin as a primary class or secondary class and feels stronger than purely taking levels in either original class. And since you’re Charisma based, you can still even serve as the face of the party. What we can end up with is a powerful party leader, able to tank hits, heal themselves and others, do devastating damage with each melee attack, and all while seriously buffing any of our nearby allies. We can also feed our bard spell slots into those sweet divine smites. Bards are normally stuck with light or at best medium armor with strict combat limitations, by starting with paladin levels we can take heavy armor and shields from the start, and we have full access to martial weapons. Bards and paladins use Charisma as their spellcasting ability, both classes care about buffing up their allies and depending what direction you want to take the build both classes care about dishing out damage.
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